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Blood of heroes rpg
Blood of heroes rpg











blood of heroes rpg

Mind is your Character’s resistance to mental damage in the form of Mental Attacks. Intelligence is a measure of how easily your Character grasps ideas, the degree of control he has over mental energy, and his ability to manipulate information. Strength is your Character’s physical power, the amount of physical force he can bring to bear on an object.īody is more than just your Character’s physical self. There are nine Attributes, broken into three groups.ĭexterity is your Character’s skill in using his hands and body, the degree of control he has over his physical self, or his ability to deflect a Physical Attack. The second basic Idea is Attributes, which are the natural abilities that every Character possesses. Thus one AP of weight is 100 lbs, two AP’s of weight is 200 lbs, and three AP’s of weight is 400 lbs. Each additional AP of measurement is worth twice as much as the one before it, giving an exponential progression. For example, the Effect Unit for weight is 50 lbs, and the Effect Unit for time is four seconds. Each type of measurement is given an Effect Unit that corresponds to a real world value. The key to the game is that by expressing everything in AP’s, it becomes easy to transfer one unit of measurement to another, such as a character’s strength to how much he can lift. This is the basic form of measurement in the game, and is used for everything including time, distance, volume, character attributes and skills, and damage done in combat. The first of these ideas is Attribute Points, abbreviated as AP’s. This is quite handy for those who are familiar with DC Heroes and gives a good jump start into the game.Ĭhapter One is the Introduction and is where the eight basic Ideas that you need to understand the Blood of Heroes RPG are presented. The editor then kindly provides a one page summary on page 3 of what has changed between Mayfair’s exponential game system and The Blood of Heroes game system. The book starts with the typical “What is a Role-Playing Game” section, along with a disclaimer that even though you can play nasty villains, the author’s don’t endorse that sort of activity in real life. The Blood of Heroes Role-Playing Game, written by Tony Oliveira and Ray Hedman and published by Pulsar Games, Inc, has licensed Mayfair’s “Exponential Game System” aka “DC Heroes” and come out with a 352 page softcover book with the complete game system and a roster of characters created for the Blood of Heroes Universe. But, like any comic book death, things may not be as they seem.

#BLOOD OF HEROES RPG LICENSE#

But, alas, at some point they lost the license or didn’t renew, and the game came to an end.

blood of heroes rpg

Once upon a time, there was a very good Super Hero Roleplaying game called DC Heroes that was put out by Mayfair Games. The BLOOD of HEROES The Superhero and Villain RolePlaying Game

  • RMFRP: Fire & Ice – The Elemental Companion.
  • FASA Star Trek to Spacemaster Skill Conversion.
  • blood of heroes rpg

    RM2/Space Master to RMSS Skill Conversions.













    Blood of heroes rpg